Developing an Empathy Spectrum for Games

Volume: 16, Issue: 6, Pages: 635 - 659
Published: Sep 5, 2020
Abstract
Games often encourage players to feel empathy for characters or scenarios by design. However, the term ‘empathy’ is often misunderstood and used in a variety of contexts as a substitute for feelings of sympathy, pity and compassion. This article defines a distinction between these similar terms and uses their definitions to describe how players emotionally engage with a game. This helps define an empathy spectrum, ranging from pity to...
Paper Details
Title
Developing an Empathy Spectrum for Games
Published Date
Sep 5, 2020
Volume
16
Issue
6
Pages
635 - 659
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