Improvement in Cancer-Related Knowledge Following Use of a Psychoeducational Video Game for Adolescents and Young Adults with Cancer

Volume: 41, Issue: 3, Pages: 263 - 270
Published: Sep 1, 2007
Abstract
Adolescents with chronic illnesses have been shown to have management and treatment issues resulting in poor outcomes. These issues may arise from non-interest in self care and illness knowledge. A video game, "Re-Mission," was developed to actively involve young people with cancer in their own treatment. Re-Mission provides opportunities to learn about cancer and its treatment.The efficacy of Re-Mission was investigated in a multi-site,...
Paper Details
Title
Improvement in Cancer-Related Knowledge Following Use of a Psychoeducational Video Game for Adolescents and Young Adults with Cancer
Published Date
Sep 1, 2007
Volume
41
Issue
3
Pages
263 - 270
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