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doi.org/10.3390/computers11030036
Other
Game-Based Learning, Gamification in Education and Serious Games
Carlos Vaz de Carvalho
12
,
António Coelho
15
View all 2 authors
Computers
4.20
Volume: 11, Issue: 3, Pages: 36 - 36
Published
: Mar 4, 2022
22
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Paper Fields
Emergent gameplay
Mathematics education
Video game design
Educational game
Game design
Computer science
Visual arts
Turns, rounds and time-keeping systems in games
Game based learning
Psychology
Art
Video game
Sociology
Serious game
Entertainment
Game mechanics
Human–computer interaction
Multimedia
Paper Details
Title
Game-Based Learning, Gamification in Education and Serious Games
DOI
doi.org/10.3390/computers11030036
Published Date
Mar 4, 2022
Journal
Computers
Volume
11
Issue
3
Pages
36 - 36
Notes
History
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