information about Turns, rounds and time-keeping systems in games field
Field Hierarchy
Parent | |||
---|---|---|---|
Computer science 56.2M papers | Artificial intelligence 11.6M papers | Human–computer interaction 845k papers | Multimedia 654k papers |
Game design 17.5k papers | Game mechanics 6,534 papers | Video game design 4,748 papers | |
Current | |||
Turns, rounds and time-keeping systems in games 1,473 papers | |||
Child | |||
Video game culture 494 papers | Emergent gameplay 250 papers |
Trends