information about Turns, rounds and time-keeping systems in games field
Field Hierarchy
Parent | |||
---|---|---|---|
Computer science 61.9M papers | Artificial intelligence 11.5M papers | Human–computer interaction 831k papers | Multimedia 678k papers |
Game design 17.7k papers | Game mechanics 6,654 papers | Video game design 5,205 papers | |
Current | |||
Turns, rounds and time-keeping systems in games 1,800 papers | |||
Child | |||
Video game culture 726 papers | Emergent gameplay 335 papers |
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