Group polarisation among location-based game players: an analysis of use and attitudes towards game slang

Volume: 31, Issue: 5, Pages: 1695 - 1717
Published: Mar 19, 2021
Abstract
Purpose This study investigates how game design, which divides players into static teams, can reinforce group polarisation. The authors study this phenomenon from the perspective of social identity in the context of team-based location-based games, with a focus on game slang. Design/methodology/approach The authors performed an exploratory data analysis on an original dataset of n = 242,852 messages from five communication channels to find...
Paper Details
Title
Group polarisation among location-based game players: an analysis of use and attitudes towards game slang
Published Date
Mar 19, 2021
Volume
31
Issue
5
Pages
1695 - 1717
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