Gaming to succeed in college: Protocol for a scoping review of quantitative studies on the design and use of serious games for enhancing teaching and learning in higher education

Volume: 2, Pages: 100021 - 100021
Published: Jan 1, 2021
Abstract
Evidence has been accumulating on the positive impact of serious games on students’ learning and achievement. There is, however, a bewildering proliferation of methodological and design approaches with no clear rationale with which to assess the pedagogical and technical considerations involved. This presents a challenge for educational stakeholders and game developers seeking to identify innovative tools that can help improve the educational...
Paper Details
Title
Gaming to succeed in college: Protocol for a scoping review of quantitative studies on the design and use of serious games for enhancing teaching and learning in higher education
Published Date
Jan 1, 2021
Volume
2
Pages
100021 - 100021
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