A taxonomy of griefer type by motivation in massively multiplayer online role-playing games

Volume: 36, Issue: 8, Pages: 846 - 860
Published: Mar 29, 2017
Abstract
There is an anti-social phenomenon known as griefing that occurs in online games. Griefing refers to the act of one player intentionally disrupting another player’s game experience for personal pleasure and possibly potential gain. Achterbosch [2015. “Causes, Magnitude and Implications of Griefing in Massively Multiplayer Online Role-Playing Games.” PhD thesis, Faculty of Science and Technology, Federation University Australia] carried out a...
Paper Details
Title
A taxonomy of griefer type by motivation in massively multiplayer online role-playing games
Published Date
Mar 29, 2017
Volume
36
Issue
8
Pages
846 - 860
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