Towards Player Adaptivity in a Serious Game for Conflict Resolution

Published: May 1, 2011
Abstract
We present a technology demonstrator for an adaptive serious game for teaching conflict resolution and discuss the research questions associated with the project. The prototype is a single-player 3D mini-game which simulates a resource management conflict scenario. In order to teach the player how to resolve this type of conflict, the underlying system generates level content automatically which adapts to player experience and behaviour....
Paper Details
Title
Towards Player Adaptivity in a Serious Game for Conflict Resolution
Published Date
May 1, 2011
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