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doi.org/10.1016/j.isprsjprs.2020.03.007
Interactive dense point clouds in a game engine
Juho‐Pekka Virtanen
20
,
Sylvie Daniel
14
,
...,
Juha Hyyppä
79
View all 7 authors
ISPRS Journal of Photogrammetry and Remote Sensing
12.20
Volume: 163, Pages: 375 - 389
Published
: Apr 8, 2020
31
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Paper Fields
Point cloud
Mathematics
Video game development
Human–computer interaction
Computer graphics (images)
Artificial intelligence
Virtual reality
Rendering (computer graphics)
Geometry
Visualization
Computer science
Point (geometry)
Game engine
Game design
Paper Details
Title
Interactive dense point clouds in a game engine
DOI
doi.org/10.1016/j.isprsjprs.2020.03.007
Published Date
Apr 8, 2020
Journal
ISPRS Journal of Photogrammetry and Remote Sensing
Volume
163
Pages
375 - 389
Notes
History
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