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doi.org/10.3724/sp.j.1087.2008.00799
Realtime feature points matching method in game engine
Yang Liu
80
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Journal of Computer Applications
Volume: 28, Issue: 3, Pages: 799 - 800
Published
: Jul 10, 2008
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Citations
Paper Fields
Pattern recognition (psychology)
Feature (linguistics)
Mathematics
Human–computer interaction
Statistics
Philosophy
Artificial intelligence
Matching (statistics)
Feature matching
Computer science
Linguistics
Feature extraction
Game engine
Paper Details
Title
Realtime feature points matching method in game engine
DOI
doi.org/10.3724/sp.j.1087.2008.00799
Published Date
Jul 10, 2008
Journal
Journal of Computer Applications
Volume
28
Issue
3
Pages
799 - 800
Notes
History
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