Game-Based Learning Analytics for Supporting Adolescents’ Reflection

Volume: 8, Issue: 2, Pages: 51 - 72
Published: Sep 3, 2021
Abstract
Reflection is critical for adolescents’ problem solving and learning in game-based learning environments (GBLEs). Yet challenges exist in the literature because most studies lack a theoretical perspective and clear operational definition to inform how and when reflection should be scaffolded during game-based learning. In this paper, we address these issues by studying the quantity and quality of 120 adolescents’ written reflections and their...
Paper Details
Title
Game-Based Learning Analytics for Supporting Adolescents’ Reflection
Published Date
Sep 3, 2021
Volume
8
Issue
2
Pages
51 - 72
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