Digital game-based learning in K-12 mathematics education: a systematic literature review

Volume: 27, Issue: 2, Pages: 2859 - 2891
Published: Sep 3, 2021
Abstract
The application of mathematical skills is essential to our daily routine and is foundational for numerous disciplines. Among various computer-supported learning methods, Digital Game-Based Learning (DGBL) has been perceived as a promising method in teaching mathematics, promoting students’ interest, and motivation. Therefore, the aim of this systematic literature review is to provide a detailed synthesis of literature regarding the effectiveness...
Paper Details
Title
Digital game-based learning in K-12 mathematics education: a systematic literature review
Published Date
Sep 3, 2021
Volume
27
Issue
2
Pages
2859 - 2891
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