Virtual reality perspective-taking at scale: Effect of avatar representation, choice, and head movement on prosocial behaviors

Volume: 23, Issue: 8, Pages: 2189 - 2209
Published: Aug 1, 2021
Abstract
The present investigation examined the effect of avatar representation, choice, and head movement on prosocial behaviors and measures of presence after a virtual reality perspective-taking (VRPT) task. Participants were either represented by a set of virtual hands or had no representation during a VRPT task. Of those with hands, only half were able to choose their skin tone. Results showed that there was no significant advantage to having an...
Paper Details
Title
Virtual reality perspective-taking at scale: Effect of avatar representation, choice, and head movement on prosocial behaviors
Published Date
Aug 1, 2021
Volume
23
Issue
8
Pages
2189 - 2209
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