Is my cross-promotion profitable? Evaluation of game-to-game cannibalization in free-to-play mobile games

Volume: 9, Issue: 3, Pages: 173 - 184
Published: Jul 23, 2021
Abstract
Advertisements are a central source of revenue for free-to-play games. However, they could decrease in-app purchases (IAP) by reducing the quality of user experience or by causing early churn. We analyzed more than 50 million advertisements viewed in eight Gameloft games, and found that more than 139 thousand of them led to an install in another Gameloft game. Propensity score matching was used to account for selection bias in the decision to...
Paper Details
Title
Is my cross-promotion profitable? Evaluation of game-to-game cannibalization in free-to-play mobile games
Published Date
Jul 23, 2021
Volume
9
Issue
3
Pages
173 - 184
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