Gamification as Online Teaching Strategy During COVID-19: A Mini-Review
Abstract
The ongoing pandemic caused by coronavirus disease 2019 (COVID-19) has enforced a shutdown of educative institutions of all levels, including high school and university students, and has forced educators and institutions to adapt teaching strategies in a hasty way. This work reviews the use of gamification-based teaching during the pandemic lockdown through a search in Scopus, PsycINFO, ERIC, and Semantic Scholar databases. A total of 11 papers...
Paper Details
Title
Gamification as Online Teaching Strategy During COVID-19: A Mini-Review
Published Date
May 21, 2021
Journal
Volume
12
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History