Designing for Disability: Evaluating the State of Accessibility Design in Video Games

Volume: 16, Issue: 6, Pages: 702 - 718
Published: Oct 26, 2020
Abstract
This project evaluates the current state accessibility of video games, specifically in terms of designing for disability. We evaluate 50 games chosen for their sales data, critical reception, awards won, and other criteria to examine the widest possible sample of the most prominent games released in 2019. This approach to selecting games allows for identifying design trends as they emerge from the most widely played or influential games. The...
Paper Details
Title
Designing for Disability: Evaluating the State of Accessibility Design in Video Games
Published Date
Oct 26, 2020
Volume
16
Issue
6
Pages
702 - 718
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