Internet Gaming more than 3 Hours a Day is Indicative and more than 5 Hours is Diagnostic: Proposal of Playing Time Cutoffs for WHO-11 and DSM-5 Internet Gaming Disorder Based on a Large Steam Platform Dataset
Published: Aug 1, 2020
Abstract
We determine two daily playing time cutoffs, relevant for indicating and diagnosing Internet Gaming Disorder. The analysis is based on previous prevalence statistics and a large-scale database, housing all kinds of game genres and user...
Paper Details
Title
Internet Gaming more than 3 Hours a Day is Indicative and more than 5 Hours is Diagnostic: Proposal of Playing Time Cutoffs for WHO-11 and DSM-5 Internet Gaming Disorder Based on a Large Steam Platform Dataset
Published Date
Aug 1, 2020
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