Risk Factors of Problem Gaming and Gambling in US Emerging Adult Non-Students: The Role of Loot Boxes, Microtransactions, and Risk-Taking

Volume: 41, Issue: 12, Pages: 1063 - 1075
Published: Aug 21, 2020
Abstract
Video gaming and gambling have increasingly converged with one another (e.g., social casino games). For emerging adults (18–25 years old), who are already at an elevated risk for addictive disorders, this overlap in these activities may increase the likelihood of problematic involvement. At the moment, Internet gaming disorder (IGD) is being considered as a future medical diagnosis by the American Psychiatric Association. Therefore, the purpose...
Paper Details
Title
Risk Factors of Problem Gaming and Gambling in US Emerging Adult Non-Students: The Role of Loot Boxes, Microtransactions, and Risk-Taking
Published Date
Aug 21, 2020
Volume
41
Issue
12
Pages
1063 - 1075
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