Self-directed learning in video games, affordances and pedagogical implications for teaching and learning

Volume: 154, Pages: 103912 - 103912
Published: Sep 1, 2020
Abstract
Self-directed learning is becoming increasingly important in the twenty-first century due to the rapid changes caused by technological advancement and automation, which necessitate a shift in the learning models adopted by students from a more teacher-directed to a more student-centred pedagogy. Video games can be leveraged to develop self-directed learning in students because digital play environments are engaging and possess features conducive...
Paper Details
Title
Self-directed learning in video games, affordances and pedagogical implications for teaching and learning
Published Date
Sep 1, 2020
Volume
154
Pages
103912 - 103912
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