Video-game based instruction for vocabulary acquisition with English language learners: A Bayesian meta-analysis
Abstract
This meta-analysis reviewed the literature on the efficacy of game-based learning in English as a second language vocabulary acquisition. A systematic search of the literature produced 19 studies that met inclusion criteria. Using Bayesian methods and 20 standardized-mean-difference effect sizes we assessed 1) overall mean effects and between-studies variability, 2) subgroup analyses (grade level, sex, hardware, game type, intervention length,...
Paper Details
Title
Video-game based instruction for vocabulary acquisition with English language learners: A Bayesian meta-analysis
Published Date
Jun 1, 2020
Journal
Volume
30
Pages
100332 - 100332
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