Editorial: Positive Technology: Designing E-experiences for Positive Change.

Published on Jan 1, 2019in Frontiers in Psychology
· DOI :10.3389/FPSYG.2019.01571
Andrea Gaggioli52
Estimated H-index: 52
(UCSC: Catholic University of the Sacred Heart),
Daniela Villani19
Estimated H-index: 19
(UCSC: Catholic University of the Sacred Heart)
+ 2 AuthorsCristina Botella67
Estimated H-index: 67
(James I University)
Sources
Abstract
📖 Papers frequently viewed together
2 Citations
2018
1 Author (Dae-Hoon Kwon)
References5
Newest
May 2, 2019 in CHI (Human Factors in Computing Systems)
#1Alexandra Kitson (SFU: Simon Fraser University)H-Index: 8
#2Elizabeth BuieH-Index: 10
Last. Andrea Gaggioli (UCSC: Catholic University of the Sacred Heart)H-Index: 52
view all 6 authors...
Some life experiences can generate profound and long-lasting shifts in core beliefs and attitudes, including subjective transformation. These experiences can change what individuals know and value, their perspective on the world and life, evolving them as a grown person. For these characteristics, transformative experiences are gaining increasing attention in psychology, neuroscience, and philosophy. One potentially interesting question related to transformative experiences concerns how they can...
8 CitationsSource
#1Andrea Gaggioli (CUA: The Catholic University of America)H-Index: 52
#2Giuseppe Riva (CUA: The Catholic University of America)H-Index: 88
Last. Rafael A. Calvo (USYD: University of Sydney)H-Index: 49
view all 4 authors...
Abstract In the past few years, researchers around the globe have been turning attention toward the question of how information and communication technologies could be designed to better serve the human quest for happiness and well-being. On the one hand, the rise of positive psychology has paved the way for a deeper understanding of the determinants of psychological well-being. On the other hand, technology developers have begun to realize the importance of incorporating well-being principles i...
28 CitationsSource
#1Theresa Fleming (University of Auckland)H-Index: 28
#2Derek de BeursH-Index: 17
Last. Heleen Riper (VU: VU University Amsterdam)H-Index: 67
view all 13 authors...
Internet interventions for mental health, including serious games, online programs, and apps, hold promise for increasing access to evidence-based treatments and prevention. Many such interventions have been shown to be effective and acceptable in trials; however, uptake and adherence outside of trials is seldom reported, and where it is, adherence at least, generally appears to be underwhelming. In response, an international Collaboration On Maximizing the impact of E-Therapy and Serious Gaming...
94 CitationsSource
#1Cristina Botella (James I University)H-Index: 67
#2Giuseppe RivaH-Index: 88
Last. Rosa M. Baños (ISCIII: Carlos III Health Institute)H-Index: 55
view all 6 authors...
Abstract The goal of this work is to delimit the field of Positive Technology—the scientific and applied approach to the use of technology for improving the quality of our personal experience. This new field combines the objectives of Positive Psychology with enhancements of Information and Communication Technologies (ICTs) by focusing on three key variables—emotional quality, engagement/actualization, and connectedness—that are able to transform our personal experience in a tool for building ne...
118 CitationsSource
#1Giuseppe RivaH-Index: 88
#2Rosa M. Baños (ISCIII: Carlos III Health Institute)H-Index: 55
Last. Andrea GaggioliH-Index: 52
view all 5 authors...
Abstract It is generally assumed that technology assists individuals in improving the quality of their lives. However, the impact of new technologies and media on well-being and positive functioning is still somewhat controversial. In this paper, we contend that the quality of experience should become the guiding principle in the design and development of new technologies, as well as a primary metric for the evaluation of their applications. The emerging discipline of Positive Psychology provide...
196 CitationsSource
Cited By8
Newest
#1Simona Sciara (UniSR: Vita-Salute San Raffaele University)H-Index: 5
#2Daniela Villani (UCSC: Catholic University of the Sacred Heart)H-Index: 19
Last. Camillo Regalia (UCSC: Catholic University of the Sacred Heart)H-Index: 27
view all 4 authors...
Facebook and other social networking sites allow observation of others’ interactions which in normal, offline life would simply be undetectable (e.g., a two-voice conversation viewable on the Facebook wall, from the perspective of a real, silent witness). Drawing on this specific property, the theory of social learning and the most direct implications of emotional contagion, our pilot experiment (N = 49) aimed to test whether the exposure to others’ grateful interactions on Facebook enhances (a)...
1 CitationsSource
The multifactorial genesis of old-age depression requires multi-professional therapy combining physical activity and psychosocial interventions; however, there is still a percentage of older people who do not exhibit satisfactory improvements. The aim of this study was to evaluate the effectiveness of virtual therapy in the elderly for whom the previous multimodal, biopsychosocial therapeutic programme had not brought the expected results. Twenty-five elderly women with depressive symptoms were ...
5 CitationsSource
#1Anita Pacholik-Żuromska (UMK: Nicolaus Copernicus University in Toruń)H-Index: 1
According to these studies, the societies affected are exposed to increased stress, mental tension, anxiety, and depression (Lee, 2020;Ozamiz-Etxebarria et al , 2020;Pandey et al , 2020;Sinnghal and Vijayaraghavan, 2020;Sugaya et al , 2020;Yuan et al , 2020) [ ]therapies, in my opinion, fall under the category of therapies with biofeedback, which is what I mean here [ ]not only in the time of lockdown but also in other situations, there is a need for a professional tool to help restore a sense o...
1 CitationsSource
#1Dorian Peters (USYD: University of Sydney)H-Index: 14
#2Naseem Ahmadpour (USYD: University of Sydney)H-Index: 9
Concerns over the impact of technologies on psychological health have led to a growing interest in ‘digital wellbeing’ and related research within HCI. In order for technologies to better respect psychological needs, designers will need to incorporate wellbeing-supportive design knowledge and methods into their practice in ways that are practical and scalable. To this end, we developed and evaluated a workshop and resources intended to equip technology-makers with the research-based knowledge an...
1 CitationsSource
Source
#1Dorian PetersH-Index: 14
#2Naseem AhmadpourH-Index: 9
Last. Rafael A. CalvoH-Index: 49
view all 3 authors...
While research on wellbeing within Human-Computer Interaction (HCI) is an active space, a gap between research and practice persists. To tackle this, we sought to identify the practical needs of designers in taking wellbeing research into practice. We report on 15 semi-structured interviews with designers from four continents, yielding insights into design tool use generally and requirements for wellbeing design tools specifically. We then present five resulting design tool concepts, two of whic...
8 CitationsSource
#1Laura LutherH-Index: 1
#2Victor TiberiusH-Index: 10
Last. Alexander BremH-Index: 35
view all 3 authors...
User Experience (UX) describes the holistic experience of a user before, during, and after interaction with a platform, product, or service. UX adds value and attraction to their sole functionality and is therefore highly relevant for firms. The increased interest in UX has produced a vast amount of scholarly research since 1983. The research field is, therefore, complex and scattered. Conducting a bibliometric analysis, we aim at structuring the field quantitatively and rather abstractly. We em...
10 CitationsSource
#1Uglješa StankovH-Index: 12
2 CitationsSource