Exploring students’ learning and gaming performance as well as attention through a drill-based gaming experience for environmental education

Volume: 6, Issue: 3, Pages: 315 - 334
Published: Feb 5, 2019
Abstract
This study aims to empirically and qualitatively explore elementary-school students’ learning and gaming performance as well as attention in response to resource classification tasks in a drill-based educational game and to further explore patterns in their gaming performance and attention. A mixed-methods design was employed, and performance analysis, video analysis, quantitative content analysis, and cluster analysis were used to analyze the...
Paper Details
Title
Exploring students’ learning and gaming performance as well as attention through a drill-based gaming experience for environmental education
Published Date
Feb 5, 2019
Volume
6
Issue
3
Pages
315 - 334
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