Systematic Review on the Effects of Serious Games and Wearable Technology Used in Rehabilitation of Patients With Traumatic Bone and Soft Tissue Injuries

Volume: 99, Issue: 9, Pages: 1890 - 1899
Published: Nov 12, 2017
Abstract

Abstract

Objective

To assess the effects on functional outcomes and treatment adherence of wearable technology and serious games (ie, interactive computer applications with specific purposes useful in the "real world") currently used in physical rehabilitation of patients after traumatic bone and soft tissue injuries.

Data Sources

PubMed, EMBASE, Cochrane Library, and Current Index to Nursing and Allied Health...
Paper Details
Title
Systematic Review on the Effects of Serious Games and Wearable Technology Used in Rehabilitation of Patients With Traumatic Bone and Soft Tissue Injuries
Published Date
Nov 12, 2017
Volume
99
Issue
9
Pages
1890 - 1899
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