Friends With Benefits: Plausible Optimism and the Practice of Teabagging in Video Games

Volume: 14, Issue: 7-8, Pages: 763 - 780
Published: Sep 27, 2017
Abstract
Recent scholarship in gaming studies has challenged the field to investigate and critique the hard core gaming audience (stereotypically seen as straight, White, cis-gendered male gamers) in a way that does not reinforce either the perceived marginalization of gamers or broader social hierarchies of gender, sexuality, and class. This article demonstrates a way to acknowledge the complexity of this audience without dismissing its most virulent...
Paper Details
Title
Friends With Benefits: Plausible Optimism and the Practice of Teabagging in Video Games
Published Date
Sep 27, 2017
Volume
14
Issue
7-8
Pages
763 - 780
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