The effects of peer competition-based science learning game on secondary students’ performance, achievement goals, and perceived ability

Volume: 26, Issue: 2, Pages: 235 - 244
Published: Mar 14, 2017
Abstract
The purpose of this study is to examine the effects of different modes of competition on science learning in a game-based learning (GBL) environment. Some key motivational constructs such as learning goals, performance goals, and perceived ability were also investigated. One hundred ninety-five students from a secondary school in Taiwan were randomly assigned to three conditions (anonymous competition, non-anonymous competition, and a control...
Paper Details
Title
The effects of peer competition-based science learning game on secondary students’ performance, achievement goals, and perceived ability
Published Date
Mar 14, 2017
Volume
26
Issue
2
Pages
235 - 244
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