Flow experience in game based learning – a systematic literature review

Volume: 4, Issue: 1
Published: Mar 22, 2017
Abstract
The entertaining elements implemented in a serious game are key factors in determining whether a player will be engaged in a play-learn process and able to achieve the desired learning outcomes. Thus, optimization of subjective playing experience is a crucial part of a game design process. Flow theory can be adopted for measuring user experience and analyzing the quality of serious game designs. In addition, flow seems to have a positive...
Paper Details
Title
Flow experience in game based learning – a systematic literature review
Published Date
Mar 22, 2017
Volume
4
Issue
1
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