Transfering full body exergames from desktop applications to mobile devices: The role of the Internet of Things

Published: Nov 1, 2015
Abstract
Serious games have been in focus of an increasing number of research efforts in the health domain over the last decade. Their maturity led researchers to increase their efforts on approaches and techniques that will facilitate the adoption of these games by older adults in their daily life. As real users' home is the desired destination of serious games, researchers have started taking them out of the lab settings. Towards this and aligned with...
Paper Details
Title
Transfering full body exergames from desktop applications to mobile devices: The role of the Internet of Things
Published Date
Nov 1, 2015
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