Casual game design values
International MindTrek Conference
Pages: 58 - 65
Published: Sep 30, 2009
Abstract
In this article, I examine null phenomenon of casual games and null underlying transformation of digital play which null rise of this particular segment of null games industry is exposing. I argue that instead of a genuinely new phenomenon, we are facing a change that can be more accurately characterized as the normalization of digital play. The expansion of null player basis as well as null instrumental and functional approaches to games...
Paper Details
Title
Casual game design values
Published Date
Sep 30, 2009
Pages
58 - 65
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