KinectFusion: Real-time dense surface mapping and tracking

Published: Oct 1, 2011
Abstract
We present a system for accurate real-time mapping of complex and arbitrary indoor scenes in variable lighting conditions, using only a moving low-cost depth camera and commodity graphics hardware. We fuse all of the depth data streamed from a Kinect sensor into a single global implicit surface model of the observed scene in real-time. The current sensor pose is simultaneously obtained by tracking the live depth frame relative to the global...
Paper Details
Title
KinectFusion: Real-time dense surface mapping and tracking
Published Date
Oct 1, 2011
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