Pierre Dillenbourg
École Polytechnique Fédérale de Lausanne
Human–computer interactionEngineeringCollaborative learningMathematics educationHuman–robot interactionArtificial intelligencePsychologyEducational technologyCognitive psychologyOrchestration (computing)Learning analyticsGazeContext (language use)Task (project management)Computer scienceProcess (engineering)MultimediaEye trackingKnowledge managementRobot
415Publications
62H-index
13.3kCitations
Publications 407
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#1Arzu Guneysu Ozgur (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 3
#2Hala Khodr (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 2
Last. Pierre Dillenbourg (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 62
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International journal for research in vocational education and training 8 (2021) 1, S. 65-86 Padagogische Teildisziplin: Berufs- und Wirtschaftspadagogik; Medienpadagogik;
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#1Jauwairia Nasir (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 4
#2Barbara Bruno (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 19
Last. Pierre Dillenbourg (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 62
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In educational HRI, it is generally believed that a robots behavior has a direct effect on the engagement of a user with the robot, the task at hand and also their partner in case of a collaborative activity. Increasing this engagement is then held responsible for increased learning and productivity. The state of the art usually investigates the relationship between the behaviors of the robot and the engagement state of the user while assuming a linear relationship between engagement and the end...
1 CitationsSource
#1Thibault Asselborn (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 5
#2Wafa Johal (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 11
Last. Anara Sandygulova (NU: Nazarbayev University)H-Index: 9
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Do handwriting skills transfer when a child writes in two different scripts, such as the Latin and Cyrillic alphabets? Are our measures of handwriting skills intrinsically bound to one alphabet or will a child who faces handwriting difficulties in one script experience similar difficulties in the other script? To answer these questions, 190 children from grades 1-4 were asked to copy a short text using both the Cyrillic and Latin alphabets on a digital tablet. A recent change of policy in Kazakh...
1 CitationsSource
#1T. Gargot (University of Paris)H-Index: 4
#2Thibault Asselborn (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 5
Last. Salvatore Maria AnzaloneH-Index: 11
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Writing disorders are frequent and impairing. However, social robots may help to improve children’s motivation and to proposed enjoyable and tailored activities. Here, we have used the co-writer scenario in which a child is asked to teach a robot how to write via demonstration on a tablet, combined with a series of games we developed to train specifically pressure, tilt, speed and letter liaison controls. This set-up was proposed to a 10-year-old boy with a complex neurodevelopmental disorder co...
3 CitationsSource
#1Martin DobrickiH-Index: 1
#2Kevin Gonyop Kim (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 3
Last. Alberto CattaneoH-Index: 12
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Virtual reality (VR) may be useful for situating school-based vocational education in work-life by simulating a work situation such that learners viewing this VR work situation are located inside it. The reason for this assumption is that VR can fully spatially include its viewer. Research on the utility of viewer-including VR work situations for learners has, therefore, already started. However, no study has yet investigated their utility for teachers. This is particularly relevant for work sit...
1 CitationsSource
#1Ramtin Yazdanian (EPFL: École Polytechnique Fédérale de Lausanne)
#2Robert West (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 19
Last. Pierre Dillenbourg (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 62
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The Fourth Industrial Revolution has considerably sped up the pace of skill changes in many professional domains, with scores of new skills emerging and many old skills moving towards obsolescence. For these domains, identifying the new necessary skills in a timely manner is a difficult task, where existing methods are inadequate. Understanding the process, by which these new skills and technologies appear in and diffuse through a professional domain, could give training providers more time to i...
2 CitationsSource
#1Kshitij Sharma (NTNU: Norwegian University of Science and Technology)H-Index: 16
#2Michail N. Giannakos (NTNU: Norwegian University of Science and Technology)H-Index: 30
Last. Pierre Dillenbourg (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 62
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The interaction with the various learners in a Massive Open Online Course (MOOC) is often complex. Contemporary MOOC learning analytics relate with click-streams, keystrokes and other user-input variables. Such variables however, do not always capture users’ learning and behavior (e.g., passive video watching). In this paper, we present a study with 40 students who watched a MOOC lecture while their eye-movements were being recorded. We then proposed a method to define stimuli-based gaze variabl...
7 CitationsSource
Abstract Immersive virtual reality (IVR) offers possibilities of creating a learner-centric environment that can provide more presence and engagement for students leading to an enhanced learning experience compared to conventional classroom practices. However, the potential of IVR in vocational education and training (VET) has not yet been explored in-depth, and it is an open question of whether it can effectively support learner creation in a designing task. In this paper, we present an IVR app...
2 CitationsSource
#1Hala Khodr (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 2
#2Ulysse Ramage (EPFL: École Polytechnique Fédérale de Lausanne)
Last. Pierre Dillenbourg (EPFL: École Polytechnique Fédérale de Lausanne)H-Index: 62
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A swarm is the coherent behavior that emerges ubiquitously from simple interaction rules between self-organized agents. Understanding swarms is of utmost importance in many disciplines and jobs, but hard to teach due to the elusive nature of the phenomenon, which requires to observe events at different scales (i.e., from different perspectives) and to understand the links between them. In this article, we investigate the potential of combining a swarm of tangible, haptic-enabled robots with Virt...
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