Sa Liu
Harrisburg University of Science and Technology
Human–computer interactionComputer-mediated communicationMetacognitionWorld Wide WebSociologyMathematics educationCyberpsychologyPsychologyEducational technologyData visualizationPolitical sciencePedagogyData scienceActive learningDevelopment (topology)Learning analyticsProblem-based learningGame based learningTechnological literacyScience learningStatistical analysisSerious gameVisualizationExperiential learningComputer scienceProcess (engineering)MultimediaMedical educationCooperative learningEngineering ethicsPhysical educationAnalyticsGoal orientation
26Publications
6H-index
108Citations
Publications 27
Newest
#1Brian Grey (Harrisburg University of Science and Technology)
#2Sa Liu (Harrisburg University of Science and Technology)H-Index: 6
Last. Peter Hastings (DePaul University)H-Index: 8
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#1Sa LiuH-Index: 6
#2Jason HarronH-Index: 6
#1Jason Harron (KSU: Kennesaw State University)H-Index: 6
#2Sa LiuH-Index: 6
#1Sa Liu (Harrisburg University of Science and Technology)H-Index: 6
#2Min Liu (University of Texas at Austin)H-Index: 35
Abstract This dataset presents 159 players' computer log data when they play a Serious Game along with their characteristics data including problem-solving performance scores, demographic information, metacognition, and goal orientation measurements. A total of 85,194 log files were recorded during one-hour game play. The data here are related to the research paper entitled “The Impact of Learner Metacognition and Goal Orientation on Problem-Solving in a Serious Game Environment” by Liu and Liu ...
Source
#1Sa Liu (Harrisburg University of Science and Technology)H-Index: 6
#2Min Liu (University of Texas at Austin)H-Index: 35
Abstract To understand the impact of learner metacognition and goal orientation on problem-solving, this study investigated 159 undergraduate students’ metacognition, goal orientations, and their problem-solving performances and processes in a laboratory setting using a Serious Game (SG) environment that adopts problem-based learning (PBL) pedagogy to teach space science. Utilizing cluster analysis, multiple regression, similarity measure and data visualization, this study analyzed multiple data...
Source
#1Sa LiuH-Index: 6
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Feb 22, 2019 in SIGCSE (Technical Symposium on Computer Science Education)
#2Aarathi Prasad (Skidmore College)H-Index: 5
Last. Joslenne Pena (PSU: Pennsylvania State University)H-Index: 2
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Many CSE programs have begun to mandate a human-centered design (HCD) course as part of degree requirements. Rather than abstracting out messy humans to a single generic 'user', HCD requires solution designers to use their innate creativity and empathy to work alongside a varied group of people who will be most impacted by a new system. However, many CSE students tend to keep a narrowed focus on system-only behavior and the human inter-relation skills necessary to do HCD well may not come natura...
Source
#1Min LiuH-Index: 35
#2Sa LiuH-Index: 6
Last. Chenglu LiH-Index: 5
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Source
#1Sa LiuH-Index: 6
#1Sa Liu (University of Texas at Austin)H-Index: 6
#2Xiaolu Liu (University of Texas at Austin)H-Index: 1
Last. Keating Xiaofen (University of Texas at Austin)
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