Min Liu
University of Texas at Austin
Human–computer interactionHigher educationWorld Wide WebMathematics educationPsychologyInstructional designEducational technologyCognitionPedagogyInteractive mediaLearning environmentHypermediaProblem-based learningComputer-Assisted InstructionExperiential learningComputer scienceProcess (engineering)MultimediaMedical educationKnowledge managementTeaching method
157Publications
35H-index
2,954Citations
Publications 155
Newest
#1Min Liu (University of Texas at Austin)H-Index: 35
#2Yi Shi (University of Texas at Austin)H-Index: 3
Last. Frances Lopez (University of Texas at Austin)H-Index: 1
view all 6 authors...
Literature has documented the benefits of problem-based learning (PBL), but also shown significant barriers to using PBL in K–12 education. Yet, the research describing why and how K–12 teachers im...
Source
#1Songhee Han (University of Texas at Austin)
#2Min Liu (University of Texas at Austin)H-Index: 35
#1Zilong Pan (University of Texas at Austin)H-Index: 4
#2Mary López (University of Texas at Austin)H-Index: 1
Last. Min Liu (University of Texas at Austin)H-Index: 35
view all 4 authors...
Augmented reality (AR) as an emerging technology has gradually been incorporated into educational contexts; however, the cases that incorporate AR into early childhood contexts are underrepresented and especially scant in the literacy domain. Aiming to measure the impact of AR on early childhood learning and motivation in the literacy domain, this study brought an application into six pre-kindergarten classrooms by introducing three experimental classrooms to an AR centre while others engaged wi...
Source
#1Wenting Zou (University of Texas at Austin)H-Index: 5
#2Xiao Hu (HKU: University of Hong Kong)H-Index: 32
Last. Min Liu (University of Texas at Austin)H-Index: 35
view all 6 authors...
Abstract Research has repeatedly proven the importance of social interactions in online learning contexts such as Massive Open Online Courses (MOOCs), where learners often reported isolation and a lack of peer support. Previous studies of social presence suggested that the ways learners present themselves socially online affect their learning outcomes. In order to further understand the role of learners' social presence, this study attempts to examine the relationship between social presence and...
Source
#1Wenting ZouH-Index: 5
#2Zilong PanH-Index: 4
Last. Min LiuH-Index: 35
view all 4 authors...
Source
#1Min Liu (University of Texas at Austin)H-Index: 35
#2Zilong Pan (University of Texas at Austin)H-Index: 4
Last. Xin Pan (University of Texas at Austin)H-Index: 2
view all 6 authors...
#1Zilong Pan (University of Texas at Austin)H-Index: 4
#2Chenglu Li (University of Texas at Austin)H-Index: 5
Last. Min Liu (University of Texas at Austin)H-Index: 35
view all 3 authors...
This study examined two machine learning models for de- signing a learning analytics dashboard to assist teachers in facilitating problem-based learning. Specifically, we used BERT to automatically process a large amount of textual data to understand students' scientific argumentation. We then used Hidden Markov Model (HMM) to find students' cognitive state transition with time-series data. Preliminary results showed the models achieved high accuracy and were coherent with related theories, indi...
Source
#1Min Liu (University of Texas at Austin)H-Index: 35
#2Wenting Zou (University of Texas at Austin)H-Index: 5
Last. Chenglu Li (University of Texas at Austin)H-Index: 5
view all 5 authors...
Literature on MOOCs has shown that understanding learners’ perspectives in taking MOOCs is critical if a MOOC needs to be successful. Now that MOOCs have been in wide use, in this study we took an updated look at learners’ perspective of taking MOOCs designed for working professionals and course aspects that these MOOC participants found beneficial. General interest in the topic, personal growth and enrichment, relevance to job, and career change were the top reasons for working professionals to...
Source
#1Jina Kang (USU: Utah State University)H-Index: 13
#2Min Liu (University of Texas at Austin)H-Index: 35
An open-ended serious game can engage students’ scientific problem-solving processes. However, understanding how students learn higher-order thinking skills through solving a problem in an open-ended game system is a challenge. The complex game systems may make learning more difficult for students with different characteristics such as an at-risk label. Recent research stresses the importance of using gameplay data to better understand diverse individuals’ learning behaviors and performances in ...
Source
#1Emily Naul (University of Texas at Austin)H-Index: 1
#2Min Liu (University of Texas at Austin)H-Index: 35
Literature has shown that immersive learning environments such as digital educational games and simulations often incorporate storytelling elements in their designs as narrative can be an effective...
Source
This website uses cookies.
We use cookies to improve your online experience. By continuing to use our website we assume you agree to the placement of these cookies.
To learn more, you can find in our Privacy Policy.